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  [Notice] Guild Battle Guide NEU!!!
Geschrieben von: BoDStorm - 27.03.2015, 12:20 - Forum: Updates & News - Keine Antworten

[Bild: 0311_800_us_709.png]


Please read below for a detailed guide on the Guild Battle.



※ Guild Battles will be at pre-season for some time. We plan to improve things along the way as, we gather feedback and keep an eye on how Players play this new content.


1. Entering the Guild Battle Menu (*will not be available if you haven't joined a Guild)


1) Community → Guild Battle (location: at the bottom left of the Guild Menu)


2) Battle → Isle of Conquest (location: on the right side of Telain Forest)


3) If your Guild is fighting a battle, an icon will show on the left side of your village


2. How to Proceed


1) League Selection
- Every Sunday, the Guild Master or the Vice Guild Master can sign up for either the 10-player league, or 20-player league.


2) Guild Battle Preparation Day
- Sunday: Guild Battle Preparation Day/ Monday - Saturday: Guild Battle Period 
- Guilds will not be able to enter Guild Battles during the preparation day, and only the Guild Master or Vice Guild Master will be able to apply and prepare for the Guild Battles.
▶ Setting up the defenses and deciding on the participating members and the league (10-player & 20-player)
▶ The members that have been positioned in the defense line will be the ones that ward off the invading enemy Guild.
(*Guild Members that haven't set up their own Arena Defense can't be selected as Guild Defense members)
- Members that will fight in Guild Battles or be positioned in the Guild Defense can be changed as many times during the Guild Battle Preparation Day, but can't be changed once the Guild Battle starts.


3) Battle Period and Starting Guild Battles
- The Guild Master or Vice Guild Master can start the Guild Battle at any time they want during the Guild Battle Period.
- Guilds will start with 1 chance to enter the Guild Battle when the Guild Battle starts, and will be given an additional chance every 12 hours. You can have up to 6 chances.
- When the Guild Master or Vice Guild Master selects the offense members, the opponent Guild will be searched and the battle will start as soon as there's a match.
(* Offense members can be changed every time a Guild Battle starts)
- The selected offense members will carry out attacks against the opposing Guild's defense line.


3. Rules for the Guild Battle


1) Individual Battle
- Each battle will take a form of 2 rounds of 3vs3 battles. For each battle, each member can  attack up to 3 times. However, offense members can't attack the same opponent twice.


- When a round is won, 30% of the enemy Guild member's current HP or at least 10% of their MAX HP will be deducted. Enemy Guild member will lose 5% of their MAX HP when there's a draw. The HP of the enemy Guild members will not go below 0%.
- The enemy Guild members will be placed in the order of their Arena scores of the previous week. (The one with the highest score will be placed on the left and the lowest on the right.)


2) Battle Logs
- Offense and Defense battle logs can be checked at Guild Battle Menu→ Members  Battle Log. 


3) Setting Up Monsters and Limitations
- When setting up the line of offense or defense, the same monster can't be placed amongst the 6 Monsters. 
- If a monster dies during battle, that monster can't be used in the battle against the same Guild.
- Members on the defensive line can change their personal Defense Monsters whenever they wish.


4) Victory Requirement
- Victory can be achieved if your Guild manages to drop the enemy Guild's HP under 30% within the 12 hours that the Guild Battle lasts.
- The Guild Master or the Vice Master can surrender after 20 minutes into the battle if there's no chance of winning, but note that forfeit will be considered as a loss.
- The Guild's Winning Points will be calculated based on wins and losses, just the Arena.


4. Guild Battle Rewards


1) Individual Battle Rewards
- Guild Points will be rewarded according to the result of the each round.
▶ Win: 5 Points, Draw: 1 Point, Successful Defense: 1 Point
▶ Guild Points will be given out accordingly to the Guild's Grade 
(In effect starting Mar. 28th 11pm PDT)
▶ Beginner Guilds will no longer be able to acquire the bonus Guild Points that are granted based on the opponent's rank within the enemy Guild (In effect as of Mar. 28th 11pm PDT).
▶ When a Guild successfully holds off the enemy for a Guild Battle session, all of the Guild members will get 10 Guild Points (In effect starting Mar. 28th 11pm PDT)


2) Guild Battle Victory Rewards
- When a battle ends, the victorious Guild will acquire a certain amount of Mana along with Guild Points equivalent to the amount earned during the Guild Battle.
- Every guild member including those that haven't participated in the Guild Battle, will receive 10 Guild Points.


3) Weekly Rewards
- The Guild's tier will be decided based on the winning points earned throughout the week, and participants will receive Summoning Stones according to the Guild's tier and contribution. However, Guilds that have not been able to win a single battle will be excluded from weekly rewards.
- The level of contribution will be decided by the amount of Guild Points that individual participant has earned, which will not be including the 10 Guild Points given out to all members.
- The tallying for weekly rewards will take place on Saturdays from 10pm - 11pm PDT.
- Guild Winning Points will reset every 2 weeks, and will not overlap with the Arena reset.


4) Guild Shop
- You can buy special items at the Guild Shop using the Guild Points earned through Guild Battles.
▶ Guild Shop location: Community → Guild Menu
 Items Sold: Mystic Scrolls, 4-Star Rainbowmon, Monster Summoning Pieces, etc.


That's about it for the Guild Battle guide! 
Make sure to check it out for yourself to see what it's all about!



Quelle: http://www.withhive.com/help/notice_view/8578

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  [Event] Guild Battle Update Celebration, Guild Battle 101
Geschrieben von: BoDStorm - 27.03.2015, 12:17 - Forum: Events - Antworten (5)

[Bild: 0318_800_us_412.png]


We've been getting a lot of feedback saying the Guild Battles are too difficult, so we've prepared an event to walk you through, step-by-step!



Use this opportunity to learn the basics of Guild Battles!


Exclamation In Klammern findet ihr die deutschen Zeiten, ab 29.03. ist die Zeitumstellung einberechnet Exclamation


Step 1: Set Up Your Defense 
Global Server: Mar. 27th 12am - Apr. 11th 8am PDT (27.03. 8 Uhr - 11.04. 17 Uhr)
Asia Server: Mar. 27th 3pm - Apr. 11th 11pm Taiwan Standard Time zone 
50,000 Mana Stones will be sent out to all Guild members who have set up their defense for the Guild Battle! If you've already set up the Guild Battle Defense, open the Guild Battle Defense settings and tap Complete to get your reward!
* Rewards sent once per account


How to set up Guild Battle Defense
1) Community>Guild Battle at the bottom of the Guild Menu>Defense
2) Battle>Isle of Conquer>Defense>Set up Monsters for both rounds>Complete!


Step 2: Apply for the Guild Battle 
Global Server: Mar. 28th 11pm - Apr. 11th 11pm PDT (28.03. 7 Uhr - 12.04. 8 Uhr)
Asia Server: Mar.28th 11pm - Apr. 11th 11pm Taiwan Standard Time zone 
Guild Masters and Vice Guild Masters can apply for the Guild Battles on Sunday! 
When a Guild Battle application is submitted, 50 Energy will be sent out to all Guild members!
Once the Guild Master or Vice Guild Master has applied for the Guild Battle, Guild members must tap the Collect button on the event page to get the reward.
* The Reward can be collected until the Guild Battle Tallying starts. After the tallying, the progress will reset, and Guild Battle registrations must be submitted to get the reward again.
* 50 Energy each will be sent for Guild Battle applications submitted on Mar. 28th and Apr.4th. (Rewards can be collected until the end of the Event)


How to apply for the Guild Battle
Community>Guild Battle>Select League>Request


Step 3: Fill up the Golden Bar! 
Global Server: Mar. 30th 12am - Apr. 11th 10pm PDT (30.03. 9 Uhr - 12.04. 7 Uhr)
Asia Server: Mar.30th 12am - Apr. 11th 10pm Taiwan Standard Time zone 
Fill up the Golden Bar during the event by fighting Guild Battles and get awesome rewards!
*The progress rate will be displayed based on your current Guild, and the reward can be collected by up to 40 Guild members per Guild. 
3 Battles - 50,000 Mana Stones
7 Battles - 50 Energy
10 Battles - 1 Mystical Scroll
14 Battles - XP Booster(12H)/ 20 Summoning Stones
17 Battles - 1 Angelmon per Attribute (Total of 3)/1 4-Star Rainbowmon


Rally up your Guild buddies and march towards the Isle of Conquest!


Quelle: http://www.withhive.com/help/notice_view/8990

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  [Event] Secret Dungeon for 3-Star Monster Bounty Hunter (Fire)
Geschrieben von: BoDStorm - 27.03.2015, 12:12 - Forum: Events - Antworten (1)

[Bild: 0324_800_us_475.png]


Meet the 3-Star Monster, Bounty Hunter, in the Secret Dungeon!

Global server: From Mar. 27th 12pm - Mar. 30th 12am (PDT)  (27.03. 20 Uhr - 30.03. 9 Uhr --> Zeitumstellung nicht vergessen!)
Asia server: From Mar. 27th 12pm - Mar. 30th 12am (Taiwan Standard Time)


Clear the Secret Dungeon, gather the Summoning Pieces, and you'll be able to summon 
Bounty Hunter!


How to participate
- You can enter the Secret Dungeon by going to Battle -> Cairos Dungeon -> Secret Dungeon. 
The Secret Dungeon is made up of 10 stages. You can get Summoning Pieces by clearing the Dungeon.
* You need a total of 40 Summoning Pieces.
* You can check your current number of Summoning Pieces by going to Summonhenge -> Summon Monster -> Monster Summoning Piece.


Details
- You can enter the Secret Dungeon by going to Battle -> Cairos Dungeon -> Secret Dungeon. 
You can unlock the Cairos Dungeon by clearing Kabir Ruins.
- How to Summon Monsters
Collect the Summoning Pieces and go to Summonhenge in your Village.
* When you collect the required number of Summoning Pieces (40), a new function to summon will be added to your Summonhenge.


Quelle: http://www.withhive.com/help/notice_view/8969

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  Minotaurus - Grotau - 3*
Geschrieben von: -Armenius- - 27.03.2015, 06:05 - Forum: LICHT Monster - Antworten (5)

Hat ja jeder bekommen der sich täglich eingeloggt hat

Skill1 Kopfstoß:
Greift mit den Hörnern an und provoziert mit einer Chance von 50% 1 Runde lang

Skill2 Zerhacken:
Greift mit einer Axt an und erhöht deinen Angriffsbalken um 50% wenn Du einen kritischen Treffer landest

Skill3 Bestienmann:
Regeneriert jede Runde um 10% und Dein Angriffstempo erhöht sich, während Deine HP reduziert wird (automatischer Effekt)

Nach Erweckung:
Leader Fähigkeit
Erhöht die HP verbündeter Monster mit Lichtattribut um 30%

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  Kriegsmammut - Olivin - 3*
Geschrieben von: -Armenius- - 27.03.2015, 05:59 - Forum: WIND Monster - Antworten (10)

Und noch einer frisch aus einer Rolle

Skill1 Kampfsturm:
Stürmt zum Angriff und provoziert den Feind für 1 Runde mit 50% Chance

Skill2 Kampfstapler:
Stampft auf alle Feinde und senkt den Angriffsbalken um 25% mit 50% Chance. Der Schaden ist proportional zur eigenen max. HP.

Skill3 Schrei der Erde:
Füllt den Angriffsbalken aller Verbündeten um 40% und entfernt alle schädlichen Effekte

Nach Erweckung
Leader-Fähigkeit
Erhöht die Verteidigung verbündeter Monster mit Windattribut um 30%

Werte 3* Lvl 1
HP 1815
ATK 102
DEF 141
SPD 98

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  Martial Cat - Naomi - 3*
Geschrieben von: -Armenius- - 27.03.2015, 05:51 - Forum: WIND Monster - Antworten (2)

Habe die gerade aus einer Rolle gezogen und frage mich, was Eure Erfahrung zu Ihr sind.

Skill1 Energiehieb:
Greift mit einem drehenden Schlag an und betäubt den Feind mit einer Chance von 25% 1 Runde lang

Skill2 Kettenangriff:
Fügt mit 2 aufeinanderfolgenden Angriffen großen Schaden zu und reduziert die Angriffsleiste mit jedem Angriff um 25%

Skill3 Erscheinen des Tigers:
Gewinnt 25% kritische Rate für jeden Schwächungseffekt des anvisierten Feindes (automatischer Effekt)

Nach Erweckung
Erhöht das Angriffstempo um 15

Werte 3* Lvl 1
HP 1740
ATK 136
DEF 112
SPD 103

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  % Effekt der Runen
Geschrieben von: Aaron-Lukas - 26.03.2015, 22:10 - Forum: Runen - Antworten (3)

Hab mal ne kleine frage:
Wenn ich zb. eine Rune mit HP% habe, wirken diese % nur auf den normal HP Wert oder,
wird der Wert von der Rune auf Position 5 zb. erst mit dem normalen HP Wert addiert und dann die % berechnet?
Hoffe die Frage war verständlich Big Grin

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  Garuda - Konamiya - 2*
Geschrieben von: Trueilidan - 26.03.2015, 15:53 - Forum: WASSER Monster - Antworten (26)

Hi,

da dieses feine 2* Mon einer der besten Supporter sein soll und ich Ihn gerade auf 5* bringe und leider keinen Thread über ein Runenbuild finde mache ich hier mal eins auf Smile Also wie habt ihr ihn gerunt für ToA, Dragon b10 etc?

Tempo Energy?
mit Spd Hp % HP %
oder Spd Hp % Acc% ?

oder doch eher

Tempo Gewalt
mit Spd Hp % HP %
oder Spd Hp % Acc% ?

Freue mich auf euer Feedback Cool

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  Lebende Rüstung - Eisen - 3*
Geschrieben von: Cicylia - 26.03.2015, 13:47 - Forum: FEUER Monster - Antworten (2)

Bei der Lebenden Rüstung finde ich die Grundstats und die Fähigkeiten für den Anfang gut... Benutzt irgendwer die oder ist dieses Monster eher nur Futter?

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  Aktuelle kritische Bugs!?
Geschrieben von: BoDStorm - 25.03.2015, 23:10 - Forum: Laberecke - Antworten (12)

Hallo zusammen,


da ich in der weiten Netz-Welt nichts gefunden habe, frage ich nun einfach mal euch.


Zur Zeit berichten unsere Member immer wieder von unerklärlichen Self-Heals und Revives gegnerischer Monster. Insbesondere fallen immer wieder Orochi, Verdehile und Fran auf. Hat von euch jemand die selbe oder ähnliche Erfahrung gemacht, oder hat wer vielleicht sogar einen Link mit Infos zu diesem Thema?

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