04.09.2015, 08:52
(Dieser Beitrag wurde zuletzt bearbeitet: 04.09.2015, 09:12 von Neo-Silver.)
Awakened Bonus: Increase ability: Increases Attack Speed by 15.
Leader Skill: The Resistance of Ally Monsters is increased by 26% in Guild Battles.
Skill 1: Bull’s Eye: Aims and shoots for the gap in the enemy’s armor, having a 25% chance to ignore the enemy’s Defense.
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +10%
Skill 2: Arrow of Purification: Attacks the enemy with an arrow and removes one beneficial effect. Your attack bar increases by 50% if you successfully remove a beneficial effect. (Reusable in 3 turn(s))
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Skill 3: Prison of Light: Attack and stun target and also a has 100% chance of resetting skill cooldowns to max.
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Liest sich eigentlich ganz ok, auch wenn die Grundstats nicht bombastisch sind.
Skills auf Cooldown, betrifft auch Passive Skills.
Buff Remove und Stun.
Wie würdet ihr runen?
Kenn das Schadenspotential nicht, die Skills sind eher support und utility.
Daher würde wohl Rage/Blade nicht viel Sinn machen, sondern eher was sicheres mit Hp und Acc. -hm-
Leader Skill: The Resistance of Ally Monsters is increased by 26% in Guild Battles.
Skill 1: Bull’s Eye: Aims and shoots for the gap in the enemy’s armor, having a 25% chance to ignore the enemy’s Defense.
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +10%
Skill 2: Arrow of Purification: Attacks the enemy with an arrow and removes one beneficial effect. Your attack bar increases by 50% if you successfully remove a beneficial effect. (Reusable in 3 turn(s))
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Skill 3: Prison of Light: Attack and stun target and also a has 100% chance of resetting skill cooldowns to max.
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Code:
Awakened
Stat 5★ 6★
Hp 6540 8895
Atk 468 637
Def 428 582
Spd 110 110
Crit Rate 15% 15%
Crit Damage 50% 50%
Resistance 15% 15%
Accuracy 0% 0%
Liest sich eigentlich ganz ok, auch wenn die Grundstats nicht bombastisch sind.
Skills auf Cooldown, betrifft auch Passive Skills.
Buff Remove und Stun.
Wie würdet ihr runen?
Kenn das Schadenspotential nicht, die Skills sind eher support und utility.
Daher würde wohl Rage/Blade nicht viel Sinn machen, sondern eher was sicheres mit Hp und Acc. -hm-