Die Skills unten beziehen sich auf die gemaxten Skills, damit es übersichtlicher ist:
Skill 1
A Dark Shock - Purification: Attacks the enemy to remove 1 beneficial effect granted on the target and absorbs 10% of the target's Attack Attack Bar with a 50% chance each.
B Dark Shock - Chain: Attacks the enemy 3 times to absorb 10% of the target's Attack Bar with a 25% chance each.
Skill 2
[4 --> 3 Runden Cooldown]
A Operation Gamma - Weaken: Attacks the enemy to remove all beneficial effects granted on the target and weakens the Defense for 2 turns with a 75% chance.
B Operation Gamma - Control: Attacks the enemy to remove all beneficial effects granted on the target and stuns the target for 1 turn if you successfully remove the beneficial effects with a 75% chance.
C Operation Delta - Chain: Attacks the enemy 3 times to elongate the harmful effect granted on the enemy by 1 turn with a 30% chance each.
D Operation Delta - Ruin: Attacks the enemy to elongate the harmful effect granted on the enemy by 1 turn with a 50% chance. After that, the enemy's HP will be decreased proportionate to the total no. of turns on the harmful effect granted on the target.
Skill 3
[6 --> 4 Runden Cooldown]
A Unbalanced Field: Increases the skill cooldown time of all enemies by 1 turn each and decreases the Attack Speed for 2 turns. After that, the skill cooldown time of all allies will be decreased by 1 turn each and the Attack Speed will be increased for 2 turns.
B Lockdown: Puts the enemy target to sleep for 3 turns and decreases the Attack Speed of all other enemies for 2 turns.
C Shock Wave: Removes all beneficial effects on all enemies and Stuns them for 1 turn with a 25% chance.
D Analyze Weakpoint: Attacks the enemy 4 times to grant a harmful effect that isn't granted on the enemy for 2 turns each among Decrease ATK SPD/Increased chances of missing/Decrease DEF/Decrease ATK/Branding/Unrecoverable Effects.
Stats
HP 12345
ATK 692
DEF 626
SPD 101
CR, RES und Acc bekommen keine Erweckungs-Boni[/b][/b]
Skill 1
A Dark Shock - Purification: Attacks the enemy to remove 1 beneficial effect granted on the target and absorbs 10% of the target's Attack Attack Bar with a 50% chance each.
B Dark Shock - Chain: Attacks the enemy 3 times to absorb 10% of the target's Attack Bar with a 25% chance each.
Skill 2
[4 --> 3 Runden Cooldown]
A Operation Gamma - Weaken: Attacks the enemy to remove all beneficial effects granted on the target and weakens the Defense for 2 turns with a 75% chance.
B Operation Gamma - Control: Attacks the enemy to remove all beneficial effects granted on the target and stuns the target for 1 turn if you successfully remove the beneficial effects with a 75% chance.
C Operation Delta - Chain: Attacks the enemy 3 times to elongate the harmful effect granted on the enemy by 1 turn with a 30% chance each.
D Operation Delta - Ruin: Attacks the enemy to elongate the harmful effect granted on the enemy by 1 turn with a 50% chance. After that, the enemy's HP will be decreased proportionate to the total no. of turns on the harmful effect granted on the target.
Skill 3
[6 --> 4 Runden Cooldown]
A Unbalanced Field: Increases the skill cooldown time of all enemies by 1 turn each and decreases the Attack Speed for 2 turns. After that, the skill cooldown time of all allies will be decreased by 1 turn each and the Attack Speed will be increased for 2 turns.
B Lockdown: Puts the enemy target to sleep for 3 turns and decreases the Attack Speed of all other enemies for 2 turns.
C Shock Wave: Removes all beneficial effects on all enemies and Stuns them for 1 turn with a 25% chance.
D Analyze Weakpoint: Attacks the enemy 4 times to grant a harmful effect that isn't granted on the enemy for 2 turns each among Decrease ATK SPD/Increased chances of missing/Decrease DEF/Decrease ATK/Branding/Unrecoverable Effects.
Stats
HP 12345
ATK 692
DEF 626
SPD 101
CR, RES und Acc bekommen keine Erweckungs-Boni[/b][/b]