27.03.2015, 12:22
We're here to announce that Runes will be balanced in the upcoming v1.5.5 update. We'll send out another notice with the update schedule as soon as possible.
1) Violent Runes
- The initial chance to activate the Violent Rune will be increased from 20% to 22%.
- Instead, the chance to get a consecutive turn from a Violent Rune activation will diminish by 30% each time.
2) Fatal Runes
- The Attack Power bonus will be increased from 30% to 35%.
3) Shield Runes
- The damage absorbing shield will be increased from 10% of your HP for 2 turns to 15% of your HP for 3 turns.
Quelle: http://www.withhive.com/help/notice_view/8996
1) Violent Runes
- The initial chance to activate the Violent Rune will be increased from 20% to 22%.
- Instead, the chance to get a consecutive turn from a Violent Rune activation will diminish by 30% each time.
2) Fatal Runes
- The Attack Power bonus will be increased from 30% to 35%.
3) Shield Runes
- The damage absorbing shield will be increased from 10% of your HP for 2 turns to 15% of your HP for 3 turns.
Quelle: http://www.withhive.com/help/notice_view/8996
Ich nenne mich nicht "Storm" weil ich es so toll finde,
sondern weil ich mich dort hinstelle wo kein anderer stehen will,
weil ich das mache was kein anderer machen will,
weil ich das ertragen kann was du wie ein Unwetter ablehnen würdest!
Und dies nur für mein Ego und um mein Selbstbewusstsein ins unermässliche zu steigern.
Ist doch irgendwie verrückt... wie das Wetter manchmal!