27.03.2015, 12:22
We're here to announce that Runes will be balanced in the upcoming v1.5.5 update. We'll send out another notice with the update schedule as soon as possible.
1) Violent Runes
- The initial chance to activate the Violent Rune will be increased from 20% to 22%.
- Instead, the chance to get a consecutive turn from a Violent Rune activation will diminish by 30% each time.
2) Fatal Runes
- The Attack Power bonus will be increased from 30% to 35%.
3) Shield Runes
- The damage absorbing shield will be increased from 10% of your HP for 2 turns to 15% of your HP for 3 turns.
Quelle: http://www.withhive.com/help/notice_view/8996
1) Violent Runes
- The initial chance to activate the Violent Rune will be increased from 20% to 22%.
- Instead, the chance to get a consecutive turn from a Violent Rune activation will diminish by 30% each time.
2) Fatal Runes
- The Attack Power bonus will be increased from 30% to 35%.
3) Shield Runes
- The damage absorbing shield will be increased from 10% of your HP for 2 turns to 15% of your HP for 3 turns.
Quelle: http://www.withhive.com/help/notice_view/8996