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[Notice] v1.5.5 Monster Skill Balancing and Guild Battle Improvement Details
#1
Hi, it's Com2uS!

We've gone through some skill balancing to make the game more competitive and fair. Please refer to the details to check the changes.

We're always paying close attention to user feedback, and our updates undergo excessive testing and internal reviews before being released. Please note that the balancing details you see in the notice may differ from the actual changes at the time of the update.
* The version of the patch has been changed from the version stated in the previous notice.

Conditions for the Guild Grades have changed (Applied with the v1.5.4 update).
[Bild: 1_eng_515.jpg]

The number of Summoning Stones given out as weekly rewards has been increased, and will be in effect starting from the tallying at Apr. 4th 11pm PDT.
[Bild: 4_eng_690.jpg]
(Unit: Stones)
* The typo regarding the weekly reward for Challenger Guilds (★★★) has been fixed. (Mar. 24th)

Guild Points will be given out accordingly to the Guild's Grade
(In effect starting Mar. 28th 11pm PDT)
[Bild: 3_eng_120.jpg]

Beginner Guilds will no longer be able to acquire the bonus Guild Points that are granted based on the opponent's rank within the enemy Guild (In effect as of Mar. 28th 11pm PDT).

When a Guild successfully holds off the enemy for a Guild Battle session, all of the Guild members will get 10 Guild Points (In effect starting Mar. 28th 11pm PDT)

We've gone through some skill balancing!
[Bild: 66_682.png]
[Bild: 77_593.png]

The skill effects of some Monsters have been changed.
[Bild: 88_791.png]

Some Monster's skill tool tips have been fixed.
[Bild: 99_582.png]

Some Monster's type and stats have been changed.
[Bild: 00_459.PNG]

Thank you.


Quelle: http://www.withhive.com/help/notice_view/8951
Zitieren
Thanks given by: BoDStorm


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