Greetings from Com2uS!
There will be an auto update to v1.5.0.
The auto update won't take too long, but you'll be moved to the title page when the update starts.
Please go back to your village before the update begins to avoid any problems.
(There will be an in-game notice 5 minutes before the update begins.)
The price of the items currently displayed in the Guild Shop is set for internal testing and is not final. The price will be adjusted to its proper value after the patch.
Please check below for the different schedules for each server.
===========================
Global Server - 5:45am 14:45 MEZ
v1.5.0 Details
New Guild Battle
→ Please tap on the event icon for the Guild Battle guide.
6 New Monsters
- Penguin Knight, Battle Mammoth, Barbaric King, and Polar Queen can be acquired through summoning.
- Cow Girl and Ifrit can be acquired only through specific methods (Guild Store, Fusion Hexagram).
* Dark Ifrit is provided with the Fusion Recipe and Light Ifrit and Light/Dark Cow Girl will be available through other special methods.
New Fusable Monsters
- Ifrit (5 Star, Dark), Succubus (4 Star, Fire), Vampire (4 Star, Wind) are now fusible at the Fusion Hexagram.
Skill Description Errors Fixed
- Some mistranslations have been fixed.
→ Tap for [more details]
UI Improvements
- You can now see the Monster's info at the Arena or Guild Battle Defense management page.
- An additional warning will pop up when you attempt to engrave a rune on a slot that already has a rune. (Only applies when you've equipped 5 Star or higher runes or +9 runes).
- The last chat tab (Normal/Guild) you had active before you closed the chat page will remain as the main tab until you end the game. Once you restart the game, Normal chat will become the default tab.
- The displaying method of the Attack Bar has been improved, and the issue of the Attack Bar showing as 100% in some devices has been resolved.
- Scrolls will no longer reset when you redeem an item from your inbox.
- Game loading speed has been improved.
Bug Fixes
- Characters with reviving skills will no longer attempt to revive an ally that is not revivable.
(Skills affected: Holy Call, Revive, Dark Return, Warrior's Return, Archangel's Mercy, Soul Revival, Light of Revival, Supply, Summon Perpetrator, Light of Recovery, Trade)
- The issue of the passive skill Eye For An Eye having an unintended additional effect of decreasing the Attack Bar has been fixed.
- The issue of some skills (Gold Headband, Nemesis, Control, and Knighthood) not activating properly under certain situations has been fixed.
- The issue of your account info being wrongly displayed when visiting a Friend has been fixed.
- [Android] The issue of music applications not working properly when running the game has been fixed.
Thanks!
PS: Wenn ich morgen Zeit finde, übersetze ich den Text
There will be an auto update to v1.5.0.
The auto update won't take too long, but you'll be moved to the title page when the update starts.
Please go back to your village before the update begins to avoid any problems.
(There will be an in-game notice 5 minutes before the update begins.)
The price of the items currently displayed in the Guild Shop is set for internal testing and is not final. The price will be adjusted to its proper value after the patch.
Please check below for the different schedules for each server.
===========================
Global Server - 5:45am 14:45 MEZ
v1.5.0 Details
New Guild Battle
→ Please tap on the event icon for the Guild Battle guide.
6 New Monsters
- Penguin Knight, Battle Mammoth, Barbaric King, and Polar Queen can be acquired through summoning.
- Cow Girl and Ifrit can be acquired only through specific methods (Guild Store, Fusion Hexagram).
* Dark Ifrit is provided with the Fusion Recipe and Light Ifrit and Light/Dark Cow Girl will be available through other special methods.
New Fusable Monsters
- Ifrit (5 Star, Dark), Succubus (4 Star, Fire), Vampire (4 Star, Wind) are now fusible at the Fusion Hexagram.
Skill Description Errors Fixed
- Some mistranslations have been fixed.
→ Tap for [more details]
UI Improvements
- You can now see the Monster's info at the Arena or Guild Battle Defense management page.
- An additional warning will pop up when you attempt to engrave a rune on a slot that already has a rune. (Only applies when you've equipped 5 Star or higher runes or +9 runes).
- The last chat tab (Normal/Guild) you had active before you closed the chat page will remain as the main tab until you end the game. Once you restart the game, Normal chat will become the default tab.
- The displaying method of the Attack Bar has been improved, and the issue of the Attack Bar showing as 100% in some devices has been resolved.
- Scrolls will no longer reset when you redeem an item from your inbox.
- Game loading speed has been improved.
Bug Fixes
- Characters with reviving skills will no longer attempt to revive an ally that is not revivable.
(Skills affected: Holy Call, Revive, Dark Return, Warrior's Return, Archangel's Mercy, Soul Revival, Light of Revival, Supply, Summon Perpetrator, Light of Recovery, Trade)
- The issue of the passive skill Eye For An Eye having an unintended additional effect of decreasing the Attack Bar has been fixed.
- The issue of some skills (Gold Headband, Nemesis, Control, and Knighthood) not activating properly under certain situations has been fixed.
- The issue of your account info being wrongly displayed when visiting a Friend has been fixed.
- [Android] The issue of music applications not working properly when running the game has been fixed.
Thanks!
PS: Wenn ich morgen Zeit finde, übersetze ich den Text
natürliche 5* Beschwörungen seit dem 06.08.14
Rica - Teshar - Verad - Seara - Sekhmet - Psamathe - Tiana - Anavel - Velajuel - Triton - Vanessa
Rica - Teshar - Verad - Seara - Sekhmet - Psamathe - Tiana - Anavel - Velajuel - Triton - Vanessa