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Februar 2016 Stage 94
#2
Hallöchen solidsnake2332,

.. sorry, daß ich Dir bei der 90 nicht geantwortet habe, wäre Dir aber, glaube ich ;-) , keine große Hilfe gewesen .. da war ne Menge Glück im Spiel gewesen ;-) mit anschließendem klitzekleinen Herzkasper :-)))

So .. zur 94 ..
Da habe ich mich an einen Tipp aus dem engl. Forum gehalten und es hat geklappt :-))

Mein Team war auch dieses Mal:
Baretta, Verde, Chasun, Briand und Vero

.. die Runen von diesem Team sind alle 5 - 6* und zwischen +9 und +15 .. und bei weitem keine "Top-Runen" ..



You really only need a good healer and a good 2-turn unrecoverable (your briand for example), and a good burst monster.
Hopefully you did not follow all the full Hp% or full Atk% rune builds out there because those are basically very bad. Hopefully you have some speed to keep unrecoverable permanently on your main target.
A very good trick here is to know the enemy's turn order.
It is always from left-to-right, as far as the non-garudas are concerned.
Because of this, your kill order should be right-most inugami, then left-most inugami.
Once those 2 are down, clean up the garudas.
Why right-most? Because setting unrecoverable on the right-most monster guarantees that all healing will be blocked.
Whenever the enemy needs to heal, the left-most inugami will heal first, which right-most inugami cannot receive because his turn hasn't come up yet and there is no chance of unrecoverable expiring in the middle of their heal combo.
When he does heal, he will still be blocked.
If you target the left-most inugami first, then when the left-most heals, it will be blocked, if the unrecoverable expires at this point, and right-most inugami heals, it will go through!
Knowing the turn-order gives you a very good advantageWhy not garudas first?
Because inugami with their def-down is way more dangerous than a 20% hp revive.
Also, due to an AI update, which many players mistook to be a buff when in fact was actually a nerf, the garudas will waste their revive trying to heal a heal-blocked right-most inugami.
Once an inugami is down, keep your burst skills ready so that once a revive goes through, burst that monster down again.
Furthermore, if you follow the above kill-order, a revive will unlikely be combo-ed with an inugami heal, because the enemy goes left-to-right.

Edit:Also if you have not seen my other post about healing throughput, the inugamis have a monstrous healing power. Much more dangerous than a long cooldown 20% heal/revive

Grüßle und viel Glück für die Stage ;-)
Zitieren
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Nachrichten in diesem Thema
Februar 2016 Stage 94 - von solidsnake2332 - 23.02.2016, 01:22
RE: Februar 2016 Stage 94 - von MissyShy - 23.02.2016, 09:40
RE: Februar 2016 Stage 94 - von summoners_hero - 23.02.2016, 11:58
RE: Februar 2016 Stage 94 - von MissyShy - 23.02.2016, 17:18
RE: Februar 2016 Stage 94 - von solidsnake2332 - 24.02.2016, 00:41

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