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[Licht] Homunkulus
#1
[Bild: 80?cb=20170629215217]

Skill 1

A) Light Shock - Purification: Attacks the enemy to remove 1 beneficial effect granted the target and decreases the target's Attack Bar by 15% with a 50% chance each

B) Light Shock - Chain: Attacks the enemy 3 times to decreases the target's Attack Bar by 15% with a 50% chance each.


Skill 2 [3 Runden Cooldown]

A) Operation Alpha - Power-up: Recovers an ally target's HP by 39% and increases the Attack Power of all allies for 2 turns.

B) Operation Alpha - Accelerate: Recovers an ally target's HP by 39% and fills up the Attack Bar.

C) Operation Beta - Protect: Recovers the HP of all allies by 19,5% each. Creates a shield equal to 15% of the ally's HP on allies with full HP for 2 turns

D) Operation Beta - Accelerate: Recovers the HP and Attack Bar of all allies by 15% each.


Skill 3 [4 Runden Cooldown]

A) Fast Pace: Makes the Attack Bar of the ally and the enemy to 100%

B) Counter Phase: Increases the Defense of all allies and counterattacks for 2 turns whenever attacked. (Reusable in 6 turns) (Edited comment: This means AoE counterattack, for all your allies.)

C) Rock On: Increases the Attack Power of all allies for 2 turns. After that, up to 2 allies, excluding yourself, will attack an enemy target (2x first skill)

D) Turning Point: Evenly matches the percentage of the HP of all allies and removes all harmful effects. After that, the ally's Defense will be increased for 2 turns.


Stats
HP 12345
ATK 626
DEF 692
SPD 101

CR, RES und Acc bekommen keine Erweckungs-Boni
Zitieren
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Nachrichten in diesem Thema
[Licht] Homunkulus - von Thot - 07.08.2017, 12:50
RE: [Licht] Homunkulus - von Thot - 07.08.2017, 14:32
RE: [Licht] Homunkulus - von Thot - 07.08.2017, 15:28

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