12.09.2016, 21:02
http://www.summonerswarmonsters.com/fire/homunculus
Zitat:Flame Ray
Attacks the enemy target to inflict Continuous Damage for 1 turn with a 50% chance.
Flame Ray - Flood
Attacks the enemy target to inflict Continuous Damage for 1 turn with a 50% chance. The damage increases according to the Attack Speed.
Flame Ray - Chain
Attacks the enemy target 4 times to inflict Continuous Damage for 1 turn with a 50% chance each.
Flaming Magic Bullet
Attacks the enemy target to weaken the target's Defense for 2 turns. (Reusable in 4 turns)
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1
Igniting Magic Bullet
Attacks the enemy target to decrease the Attack Speed for 2 turns. (Reusable in 4 turns)
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1
Flaming Magic Bullet - Flood
Attacks the enemy target to weaken the Defense for 2 turns. The damage increases according to the Attack Speed (Reusable in 4 turns)
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1
Flaming Magic Bullet - Accelerate
Attacks the enemy target to weaken the Defense for 2 turns and increases your Attack Bar by 50%.(Reusable in 4 turns)
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1
Igniting Magic Bullet - Brand
Attacks the enemy target to decrease the Attack Speed and leave a Branding Effect for 2 turns.(Reusable in 4 turns)
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1
Igniting Magic Bullet - Chain
Attacks the enemy target 3 times to decrease the Attack Speed for 2 turns. (Reusable in 4 turns)
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1
Burn Soul
Attacks the enemy target to inflict damage. The damage increases according to the Attack Speed of both you and the target. (Reusable in 5 turns)
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Flaming Thunder
Attacks all enemies to inflict damage. The damage increases according to the Attack Speed. (Reusable in 5 turns)
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Eruption
Attacks the enemy target to inflict damage. The damage increases by 30% for each harmful effect on the enemy.(Reusable in 5 turns)
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Flame Explosion
Attacks the enemy target 4 times to inflict Continuous Damage for 1 turn.(Reusable in 5 turns)
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Passive
Revives with 50% HP when you're inflicted with fatal damage and falls under the Magic Power Explosion state for 2 turns. The Magic Power Explosion state will increase the damage inflicted to the enemies by 30%, but you'll be uncontrollable and die when the effect ends. [Automatic Effect]