18.10.2015, 22:47
(Dieser Beitrag wurde zuletzt bearbeitet: 23.10.2015, 23:25 von Neo-Silver.)
Zitat:Leader skill: Increases the Critical Rate of ally monsters in the Arena by 24%.
STATS Level 40 (Awakened)
HP: 10050
ATK: 681
DEF: 626
SPD: 102
Overpower: Deals damage to an enemy and with a 50% chance, decreases its Attack Bar by 30%.
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%
Desert Wind: Attacks all enemies with winds of sand, decreasing their 30% of their Attack Bar and also their Attack Speed by 2 turns with a 50% chance. The damage of this skill increases accordingly to your Attack Speed. (Reusable in 5 turns)
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Cooltime Turn -1
Marching Shout: Increases the Defense and Critical Rate of all allies for 2 turns, and fully fills up the target ally’s Attack Bar. (Reusable in 6 turns)
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Könnte eine Alternative zu Randy sein, in einem Copper Team.
Insgesamt ein Monster was einem vorallem im Pve viel bringen kann bei Bossen.
Auch in der Arena sollte er ganz gut laufen, zumindest in der AoE.
Swift/Focus für PvE mit Spd/Hp/Acc
oder
Vio/Xx für Pvp mit Spd/Hp/Hp
Was meint Ihr?