20.03.2015, 20:16
http://cafe.naver.com/smonwar/427633
In etwas zusammengefasster Version;
In etwas zusammengefasster Version;
Zitat:Major rune changes:
Violent proc increased to 22% from 20%. But a second proc is not 22% again, but rather a 30% decrease from the previous proc probability. Therefore 22% -> 15.4% -> 10.8%. This should reduce consecutive procs, which is a big problem with how battles were overly dependent on probability.
Fatal rune set will niw give a +40% atk increase. This is due to the lack of endgame players using fatal runes.
Shield runes will be 15%, an increase from 10%.
Guild wars
Nothing too notable except that unlike arena where everyone goes back to the same 1000 points, guild points will be carried on to the following week. The points carried over is 30% of the points over 1000. For example:
If your guild had 1700 points, the point carried over will be 30% of 700 which is 210, therefore you will start as 1210. If it was 1300, 30% of 300 is 90, so you will start at 1090.