03.01.2017, 18:28
Tempting Dream: Attacks the enemy target to absorb the Attack Bar by 15% with a 30% chance and puts the enemy to sleep for 1 turn with a 10% chance. The damage increases accordingly to your Attack Speed.
Lv.2 Damage + 5%
Lv.3 Damage Effect Rate +5%
Lv.4 Damage + 5%
Lv.5 Damage Effect Rate +5%
Lv.6 Damage + 5%
Lv.7 Damage Effect Rate +10%
Nightmare Melody (Water)
Nightmare Melody: Puts all enemies to sleep for 1 turn and inflicts Continuous Damage for 2 turns with a 50% chance, each. (Reusable in 4 turns)
Lv.2 Harmful Effect Rate +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Cooltime turn -1
Distorted Healing Music
100%+12%
Distorted Healing Music: Attacks all enemies to put them to sleep for 1 turn and creates a shield that's equivalent to 30% of the damage on all allies for 2 turns. The damage of this skill increases accordingly to your MAX HP. (Reusable in 6 turns)
Lv.2 Cooltime turn -1
Lv.3 Cooltime turn -1
Gerade gezogen. Skill 2 und 3 klingen doch recht nett? Was haltet ihr von dem monster?
Lv.2 Damage + 5%
Lv.3 Damage Effect Rate +5%
Lv.4 Damage + 5%
Lv.5 Damage Effect Rate +5%
Lv.6 Damage + 5%
Lv.7 Damage Effect Rate +10%
Nightmare Melody (Water)
Nightmare Melody: Puts all enemies to sleep for 1 turn and inflicts Continuous Damage for 2 turns with a 50% chance, each. (Reusable in 4 turns)
Lv.2 Harmful Effect Rate +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Cooltime turn -1
Distorted Healing Music
100%+12%
Distorted Healing Music: Attacks all enemies to put them to sleep for 1 turn and creates a shield that's equivalent to 30% of the damage on all allies for 2 turns. The damage of this skill increases accordingly to your MAX HP. (Reusable in 6 turns)
Lv.2 Cooltime turn -1
Lv.3 Cooltime turn -1
Gerade gezogen. Skill 2 und 3 klingen doch recht nett? Was haltet ihr von dem monster?